Infantry Company

fwalgeab03_german_grenadierkompanie_army_boxThe infantry company is like an ant colony. Very fragile in the open but near impossible to dislodge when defending the nest. They rely on their large numbers, high survivability in cover, and lots of indirect fire to wear down a much more nimble opponent like the motor or tank company.  Every part of the company has a role to perform and as long as the machine keeps the enemy pinned with large volumes of artillery fire, or stays alive long enough to engage the enemy at close range they will emerge victorious.The infantry company relies on fixed guns, mortars and other artillery pieces to throw a large volume of fire at a stationary enemy. There lies the problem your enemy faces when fighting your infantry. Do they keep moving and suffer a low rate of fire and be worn down by at guns or stay still, potentally kill more of your troops, only to get pounded by your artillery.

Whatever your enemies decision the infantry has the tools to deal with them. Infantry are a reactionary force there will be few times where the initive will be on your side but thats ok, its better for the enemy to come to you anyways, it gives your guns an extra round or so to fire before things get really messy.

Always on the defense, the infantry company is for players that like to plan a defense up front and execute that plan. There is little room for changing the battle plan on the fly. You live and die by your plan, there is no rewind button as a whole punched in your flank is not easily filled. When the plan comes together though it is a glorious thing indeed, little pieces of your enemy will be littered over the battlefield with hardly a scratch to your own forces.

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